Phineus: Magician for Hire Interview – Part 2
February 28, 2012 in Webcomic Interviews, Webcomixer
The Phineus: Magician for Hire interview with Barry Linck continues…
Click here if you’ve yet to read the Phinius: Magician for Hire Interview – Part 1.
Q6: Has being a Role-play Gamer helped you with creating stories for Phineus: Magician for Hire?
Yes, definitely. As well as my theater and film background.
Role-playing has gotten me to think as a character, act as a character would act. Being a DM, helped me create worlds, tell stories and create conflict in the stories.
In addition, all the monsters, magic, and Myth are right in there. I know most of the stuff in , say, the Monster Manual, is based on mythology. That said, the various gaming manuals itemize and describe the characters so succinctly that they sort of become my go to Beast-encyclopedia.
There have been stories I’ve done directly lifted from advesntures I’ve played with my game versions of Phin and Sara. I’ve even created a RPG around Phineus, with the help of my friend, John Burris. I’m even working on a second edition.
Q7: You must be very proud of making four complete Phineus stories. How has Phineus evolved in that time?
I’m actually working on my 7th Volume of Phineus! Aside from my daughters, it’s the most monumental thing I’ve ever made!
It has changed a lot, over the last 25 years, mainly because I’ve learned how to be consistent and how to write and draw better.
As a story, it’s grown as the characters have grown. My characters are roughly the same age as I am, and I put them through similar things that I go through. For instance, the heart attack Phineus suffered way back in “Rotwang” (Issue 6, Volume 1) happened as I was going through a divorce. My heart was broken, so I “broke” his heart. That sort of thing.
I have also, planned and made it known that Phineus will turn evil, eventually. I’ve been adding lore that leads to that throughout.I have tried , and largely been successful, in not only writing a comic, but creating a whole world. I’ve learned to world build.
The other thing that has changed in that time is that I publish it on the web. When I started all this there was no internet. I self-published and distributed it in comic stores. I basically put out a book whenever I could afford to do so, like 3 times a year. Since the advent of the internet, I update 3 times a week, that’s over 150 pages a year. That alone makes me do more, reach more people and tell more stories!
Q8: What has the fan response to Phineus been like? Do their comments influence you at all?
I have a growing and very rabid pool of fans.
There are people that I know if I see at a con and I don’t have anything new, they’ll ream me out! The really cool thing is that a lot of the response I get is from other creators that I admire, and find out they are fans of me! That’s cool.
The other nifty thing is, that since I’ve been doing this so long, I have adult artists that have grown up fans of Phineus! The tell tale sign of that is the very large Fans of Phin section of the site that has guest art by some of my favorite artists, yourself included. Plus I have a growing Fan fiction collection, too. Love that.
Facebook has been a boon for connecting with fans and finding out, instantly what they like or don’t like. I’ve even pooled people to find out what story they’d like to see. I’m just thankful people care what I do.
Q9: What’s it like being a part of the the ‘Old Dying Kitty Comics’ Studio?
Old Dying Kitty is really awesome.
I used to be a part of Rampage Network at first then signed on with Wevolt, which was a pretty cool deal for a while. Those other places just didn’t work out. James Riot, of “The Path”, “Bastard Who” & “Anunnaki” who was a Wevolt Studio-mate of mine started up his own website and invited me along.
We are two like minds seemingly separated at birth. We now have a home for the paranormal and sci fi that we love to create. James’ has since added Calvin Garcia and Vaughn Reynolds’ “William Feist”. There’s also another undisclosed comic also coming over to ODK, as well.
The really cool thing is that we have a very “Bullpen” attitude towards each other. Although our books are our own, it feels like we’re all in it, together.It feels like I’m in on the ground floor of something destined to be legendary.
As for Phineus, this is probably going to be the best year, yet. Lots of life changing stuff is happening. Lots of fun stuff. I have great plans for Phineus in the near future & far future. I don’t think I’ll ever stop telling Phineus stories.
The beginning of the year saw fellow Pittsburgh comic creator, Jon Towers’ “Mother of All Monsters”, his very own killer Phineus story. Jon is , if you can believe it, more productive than me. He creates “The Non-Standard Assembly” series of webcomics and books. He’s inspiring.
I am also involved in three crossovers with Phineus, coming up, this year. I have a three-way crossover with James Riot’s “The Path” & Adam Black’s “Locus” called “Trinity”. This was begun a while back, but put on the back-burner, due to scheduling issues.It’s awesome & Lovecraftian.
Next up, we have a yet unnamed crossover with “William Feist”. Vaughn and Calvin and I are in the plotting stages. It will also be Lovecraftian. See a pattern? I’m really loving the process with these guys.
We also have a story in the works with Shawn Atkins & Seth Fronzoli’s “Explorers of the Unknown”. It will be very retro and cool. EOTU is a paranormal superhero book that’s a gas. These guys are hosted on my other studio-mates Strumhaus site, the home of “Weirdlings” and “Gaslight Tales”.
Having so many creative friends is a boon for my drive and creativity.
Thankyou for the interview Barry and good luck with Phinius: Magician for Hire and Bastard Who and all the other bajillion projects you’ve got on!
If you enjoyed this interview why not follow @amuletts on twitter? Or do you have a webcomic? Interested in being interviewed? Get in touch.
Phineus is a wizard. A magic Adept, who can cast spells and do magic. Sara is a gun-toting, butt-kicking archeologist and former superhero. Together they protect the world from all the things that go bump in the night.
Sara was born into a whole other world. She’s fairly normal. Her father was a government agent, working for a secret organization. He taught her about combat and shooting, although no one was aware she , herself has a special ability. She never misses when shooting. Sara became a member of a Pittsburgh-based superhero team, GD7, with her best friend Emily.
In addition, I do a Doctor Who parody comic with James Riot, Called “Bastard Who: The Gentleman’s Chronicles” and random projects that people come to me with. I am also toying with the idea of bringing back a comic I did back in the 90′s “Gil:The Walking Dead(or Vampires Suck)”.
The hardest part is keeping focused and not lazy, so I make myself deadlines and plan out as far in advance the stories I want to tell. I have a self-induced 3 day a week schedule for Phineus that I rarely miss. I do a 24 hour comic every year. 24 hour comic = 25 pages = 9 weeks of updates.
Q6: Fight scenes require challenging poses – do you use models or other referance material? Are they moves genuine wresting moves?
Q8: What where you doing before you started ‘Rival Angels’?
A10: Rival Angels is the #1 wrestling webcomic but it’s way more than just action in the ring. The series depicts the differences between relationship and friendship and seeing the characters evolve personally, professionally and spiritually. One of the more intense moments in the comic and for the readers was when Sabrina and Sun had a HUGE falling out and was much more severe than just ‘Team Sabrina vs Team Sun.’ The readers went crazy! Of course, that made Sun and Sabrina’s reconciliation that much sweeter. Rival Angels is action-drama with comedy relief, so if that sounds like something for you, we’d love to have you stop by.
Q2: What’s so attractive about female wrestling? Besides to obvious!
Q5: How do the characters real life challenges compare to their challenges in the ring?
Q7: Parlez-vous français? What’s it like having a bilingual webcomic and why isn’t it in other languages?
And even sometimes it gets harder as some text is part of the art (like a Bar’s name, Company Name, Gas station, etc…). I have to be very careful in writing to avoid these as much as possible in order to avoid adding extra work for me.
A9: SHHHHHH! Don’t mention them too loud, keep your voice down! I believe they are part of the Warriors mounted on Electrical Zippers I mentioned earlier!!! They have inserted probe in my brain (an somewhere else I think) and I don’t know what they want with me.
I did put my first 5 Chapters in a book (available here (shameless plug) :http://www.thedrunkenfools.com/drunken-store/) last year in order to provide the comic to people outside the webcomic world and mainly because 2011 was a year of Convention Experiment (EPIC FAIL!!) for me. But let’s put that aside, shall we?
Q2: What’s so funny about being drunk?
A4: Well, it’s complicated (at least in my head) and a bit long. I started to draw only in September 2008 and the Drunken Fools was my first comic ever. Instead of drawing in the dark, I decided to launch the webcomic right away. I never had a plan at the beginning, the characters were me and my friends and the original chapter was a true story (a bit exaggerated). But I had zero writing experience, same with drawing. I was drawing as the idea was popping in my head.
After Chapter 6, we (Kurt and I) went for a normal Drunken and Hockey story, without Stubby but I quickly realized I would be missing the “Fantasy portion” of the comic and then, decided to stop for a while and try to redefine what I wanted to do. It came as far as letting the Drunken Fools go completely.









